'use strict'; const BASE = location.pathname === '/' ? '' : location.pathname.replace(/\/$/, ''); const App = (() => { const boardEl = document.getElementById('board'); const statusEl = document.getElementById('status'); const statusTextEl = document.getElementById('status-text'); const overlayEl = document.getElementById('overlay'); const overlayTitleEl = document.getElementById('overlay-title'); const winLineEl = document.getElementById('win-line-el'); const confettiLayer = document.getElementById('confetti-layer'); const toastEl = document.getElementById('toast'); const scoreEls = { you: document.getElementById('score-you'), opponent: document.getElementById('score-opponent'), draws: document.getElementById('score-draws'), }; const labelYou = document.getElementById('label-you'); const labelOpponent = document.getElementById('label-opponent'); const cells = []; let toastTimer = 0; let activeMode = null; const WIN_LINES = [ [0, 1, 2], [3, 4, 5], [6, 7, 8], [0, 3, 6], [1, 4, 7], [2, 5, 8], [0, 4, 8], [2, 4, 6], ]; const X_SVG = ''; const O_SVG = ''; function checkWinner(board) { for (const line of WIN_LINES) { const [a, b, c] = line; if (board[a] && board[a] === board[b] && board[a] === board[c]) { return { winner: board[a], line }; } } if (board.every((v) => v !== null)) return { winner: 'draw' }; return null; } function showScreen(name) { document.getElementById('screen-menu').style.display = name === 'menu' ? '' : 'none'; document.getElementById('screen-waiting').style.display = name === 'waiting' ? '' : 'none'; document.getElementById('screen-game').style.display = name === 'game' ? '' : 'none'; } function buildBoard() { boardEl.innerHTML = ''; cells.length = 0; for (let i = 0; i < 9; i++) { const cell = document.createElement('button'); cell.type = 'button'; cell.className = 'cell empty'; cell.dataset.index = String(i); cell.setAttribute('aria-label', 'Empty cell'); cell.addEventListener('click', () => onCellTap(i)); boardEl.appendChild(cell); cells.push(cell); } } function onCellTap(i) { if (activeMode === 'cpu') CpuGame.handleMove(i); if (activeMode === 'online') Multiplayer.handleMove(i); } function renderMark(i, mark) { const cell = cells[i]; cell.classList.remove('empty'); cell.classList.add(mark === 'X' ? 'has-x' : 'has-o'); cell.setAttribute('aria-label', mark === 'X' ? 'X' : 'O'); cell.innerHTML = mark === 'X' ? X_SVG : O_SVG; } function renderStatus(text, mode) { mode = mode || 'normal'; statusEl.classList.toggle('thinking', mode === 'thinking'); if (statusTextEl.textContent === text) return; statusEl.classList.add('fading'); setTimeout(() => { statusTextEl.textContent = text; statusEl.classList.remove('fading'); }, 150); } function renderScores(scores) { scoreEls.you.textContent = scores.you || 0; scoreEls.opponent.textContent = scores.opponent || 0; scoreEls.draws.textContent = scores.draws || 0; } function cellCenter(i, boardRect) { const r = cells[i].getBoundingClientRect(); return { x: r.left + r.width / 2 - boardRect.left, y: r.top + r.height / 2 - boardRect.top, }; } function drawWinLine(line) { const boardRect = boardEl.getBoundingClientRect(); const p1 = cellCenter(line[0], boardRect); const p2 = cellCenter(line[2], boardRect); const dx = p2.x - p1.x; const dy = p2.y - p1.y; const len = Math.hypot(dx, dy) || 1; const ext = 16; const ux = dx / len; const uy = dy / len; const x1 = p1.x - ux * ext; const y1 = p1.y - uy * ext; const x2 = p2.x + ux * ext; const y2 = p2.y + uy * ext; winLineEl.setAttribute('x1', x1); winLineEl.setAttribute('y1', y1); winLineEl.setAttribute('x2', x2); winLineEl.setAttribute('y2', y2); const total = Math.hypot(x2 - x1, y2 - y1); winLineEl.style.transition = 'none'; winLineEl.style.strokeDasharray = total; winLineEl.style.strokeDashoffset = total; winLineEl.style.opacity = '1'; void winLineEl.getBoundingClientRect(); winLineEl.style.transition = 'stroke-dashoffset 400ms ease'; winLineEl.style.strokeDashoffset = '0'; } function clearWinLine() { winLineEl.style.transition = 'none'; winLineEl.style.opacity = '0'; winLineEl.style.strokeDashoffset = winLineEl.style.strokeDasharray; } function showOverlay(title) { overlayTitleEl.textContent = title; overlayEl.classList.add('show'); } function hideOverlay() { overlayEl.classList.remove('show'); } const CONFETTI_COLORS = ['#22d3ee', '#f472b6', '#a78bfa', '#fbbf24', '#34d399', '#ffffff']; function burstConfetti() { const pieces = []; for (let i = 0; i < 40; i++) { const el = document.createElement('div'); el.className = 'confetti'; const size = 6 + Math.random() * 8; el.style.width = size + 'px'; el.style.height = size * 1.4 + 'px'; el.style.left = Math.random() * 100 + 'vw'; el.style.background = CONFETTI_COLORS[Math.floor(Math.random() * CONFETTI_COLORS.length)]; el.style.setProperty('--drift', (Math.random() * 160 - 80) + 'px'); el.style.setProperty('--spin', (360 + Math.random() * 720) + 'deg'); el.style.animationDuration = 1.3 + Math.random() * 0.5 + 's'; el.style.animationDelay = Math.random() * 0.25 + 's'; confettiLayer.appendChild(el); pieces.push(el); } setTimeout(() => pieces.forEach((p) => p.remove()), 2200); } function clearBoard() { cells.forEach((cell) => { cell.innerHTML = ''; cell.classList.add('empty'); cell.classList.remove('has-x', 'has-o'); cell.setAttribute('aria-label', 'Empty cell'); }); clearWinLine(); boardEl.classList.remove('shake', 'pulse'); hideOverlay(); confettiLayer.innerHTML = ''; } function showToast(msg) { toastEl.textContent = msg; toastEl.classList.add('show'); clearTimeout(toastTimer); toastTimer = setTimeout(() => toastEl.classList.remove('show'), 1600); } function setScoreboardLabels(youLabel, oppLabel) { labelYou.textContent = youLabel; labelOpponent.textContent = oppLabel; } function startCpuMode() { activeMode = 'cpu'; showScreen('game'); setScoreboardLabels('You (X)', 'CPU (O)'); CpuGame.init(); } function startOnlineHost({ id, token, link }) { activeMode = 'online'; showScreen('waiting'); document.getElementById('link-text').textContent = link; Multiplayer.init({ asHost: true, id, token, link }); } function startOnlineJoiner(token) { activeMode = 'online'; showScreen('game'); setScoreboardLabels('Opponent (X)', 'You (O)'); renderStatus('Connecting…', 'thinking'); Multiplayer.init({ asJoiner: true, token }); } function backToMenu() { if (activeMode === 'cpu') CpuGame.destroy(); if (activeMode === 'online') Multiplayer.destroy(); activeMode = null; clearBoard(); hideOverlay(); showScreen('menu'); } function init() { buildBoard(); document.getElementById('btn-cpu').addEventListener('click', startCpuMode); document.getElementById('btn-online').addEventListener('click', async () => { try { const res = await fetch(BASE + '/api/games', { method: 'POST' }); if (!res.ok) throw new Error('Server returned ' + res.status); const data = await res.json(); startOnlineHost(data); } catch (e) { showToast('Error: ' + e.message); console.error('Create game failed:', e); } }); document.getElementById('btn-copy').addEventListener('click', async () => { const link = document.getElementById('link-text').textContent; try { await navigator.clipboard.writeText(link); showToast('Link copied!'); } catch (e) { prompt('Copy this link:', link); } }); document.getElementById('btn-back-menu-waiting').addEventListener('click', backToMenu); document.getElementById('btn-new-game').addEventListener('click', () => { if (activeMode === 'cpu') CpuGame.newRound(); if (activeMode === 'online') Multiplayer.newRound(); }); document.getElementById('btn-again-overlay').addEventListener('click', () => { if (activeMode === 'cpu') CpuGame.newRound(); if (activeMode === 'online') Multiplayer.newRound(); }); document.getElementById('btn-reset').addEventListener('click', () => { if (activeMode === 'cpu') CpuGame.resetScores(); }); const token = new URLSearchParams(location.search).get('token'); if (token) { startOnlineJoiner(token); } else { showScreen('menu'); } } return { init, showScreen, renderMark, renderStatus, renderScores, drawWinLine, clearWinLine, showOverlay, hideOverlay, burstConfetti, clearBoard, showToast, setScoreboardLabels, checkWinner, WIN_LINES, get activeMode() { return activeMode; }, }; })(); App.init();